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Showing posts with label animations. Show all posts
Showing posts with label animations. Show all posts

Saturday, May 24, 2014

North America Nebula, a zoom in animation



I have shot many targets with a several focal lengths and instruments.
Due to that, I'm able to publish some of my photos as an image set, with a different field of view and detail levels. The fractal nature of our universe stands out nicely by this way and it will make the orientation more easy.

Zooming into the North America Nebula, NGC 7000
An animated GIF, 3,4MB




A closeup of NGC 7000, the Great Wall

More info about this image HERE
Buy a photographic print from HERE


An animated 3D study of the North America Nebula can be seen HERE


A study about the apparent scale in the sky
Note. an apparent size of the Moon is marked as a circle.
Moon has an angular diameter of ~0,5 degrees, that's ~30 arc minutes.

Click for a large image





Wednesday, May 21, 2014

An animated zoom in series to the Bubble Nebula



I have shot many targets with a several focal lengths and instruments.
Due to that, I'm able to publish some of my photos as an image set, with a different field of view and detail levels. The fractal nature of our universe stands out nicely by this way and it will make the orientation more easy.

Zooming into the Bubble Nebula
An animated GIF, 3MB




A closeup picture of the Bubble formation

More info about this image HERE
Buy a photographic print from HERE


An animated 3D study of the Bubble Nebula can be seen HERE


A study about the apparent scale in the sky
Note. an apparent size of the Moon is marked as a circle.
Moon has an angular diameter of ~0,5 degrees, that's ~30 arc minutes.

Click for a large image




Monday, May 12, 2014

Cepheus, an animated zoom in series to the IC 1396



I have shot many targets with several focal lengths.
Due to that, I'm able to publish some of my material as an image sets, with different field of view and detail levels. The fractal nature of our universe stands out nicely by this way and it will make the orientation more easy.

An animated zoom in series to an Elephant's Trunk Nebula

An animated GIF, 2MB


A closeup picture of  the Elephant's Trunk Nebula in IC 1396

More info and technical details HERE
Buy a photographic print from HERE

A study about the apparent scale in the sky
Note. an apparent size of the Moon is marked as a circle.
Moon has an angular diameter of ~0,5 degrees, that's ~30 arc minutes.

Click for a large image


Sunday, May 11, 2014

Heart Nebula, an animated zoom in series to the Melotte 15



I have shot many targets with several focal lengths.
Due to that, I'm able to publish some of my material as an image sets, with different field of view and detail levels.
The fractal nature of our universe stands out nicely by this way and it will make the orientation more easy.


An animated zoom in series to a Melotte 15 cluster

An animated GIF, 1,9MB

A closeup picture of Melotte 15 in the heart of the Heart Nebula

More info and the technical details HERE
Buy a photographic print from HERE

A collection of  Heart Nebula images HERE


An experimental 3D-study of the Melotte 15

More animations and info can be seen HERE

A study about the apparent scale in the sky
Note. an apparent size of the Moon is marked as a circle.
Moon has an angular diameter of ~0,5 degrees, that's ~30 arc minutes.

Click for a large image



Tuesday, April 29, 2014

My astroimages converted to 3D, a collection of movie clips



I have converted my astronomical images to a various 3D-formats. This time I made a video collection out of my experimental nebula 3D-models.

My astronomical images as an experimental 3D-conversions
This is a looped 14 min video, click to start and stop. Original movie is in HD720p resolution.


Click the Youtube logo at lower right corner to see this video in Youtube.
Then, please, click the gear symbol, to see the video at 720p HD-format.


3D-stereo images from my astrophotos can be seen HERE

All my astronomical images can be seen HERE

How the 3D-models are done?

Due to enormous distances of cosmic objects, no real parallax can be imaged to get a 3D-information. I have developed a method to turn my images to a 3D-models.
Here is a short and simplified explanation, how 3D images are done:

My 3D-experiments are a mixture of scientific data, deduction and an artistic impression. 

I collect distance and other useful scientific information before I do my 3d-conversion.
Usually there are known stars, coursing the ionization, so I can place them at right relative distance. If I know a distance to the nebula, I can finetune distances of the stars so, that right amount of stars are front and behind of the object. I use a "rule of thumb" method for stars, brighter is 
closer, but if a real distance is know, I try to use it. 

Many shapes can be figured out just by looking carefully the structures in nebula. Like dark nebulae must be at front of the emission ones to show. The general structure of many star forming regions are very same. There is a group of newly born stars, as an open cluster inside of the nebula. The stellar wind from the stars is then blowing the gas away around the cluster and forming a kind of gavitation, a hole, around it. The pillar like formations in the nebula must point to a source of stellar wind, for the same reason.

Since nebulae are practically transparent and the gas itself is emitting light, the thickness of the gas can be estimated by its brightness. Emission of ionized Oxygen, O-III, needs lots of energy. For that reason, Oxygen emission seen in the photo must be at close proximity of the ionizing star(s).  

The processing workflow itself is kind of sculpting and the result is always an approximate reality.

I turned the original 2D-image to 3D by using a surface modeling software.
Image is first divided to layers by its content in a image processing software. Each layer is then projected to a 3D-surface. To build the 3D-surfaces and to have a good and realistic forms, I'm using a software, that converts the shades in the image to a 3D-form. I have semi automated the whole process, so it doesn't take too much time to make a 3D-conversion.

The nice thing about the final 3D-model is, that only image elements from the original 2D-image are used!

A typical surface model without textures




Wednesday, December 11, 2013

Veil Nebula as an animation, stars vs starless



One of my experimental images. With suppressed stars, details of the supernova remnant pops up nicely.
Original blog post about the Veil Nebula can be seen HERE

The Veil Nebula 
A supernova remnant in constellation Cygnus









Monday, September 16, 2013

An experimental 3D-study of the Heart nebula, IC 1805


I haven't been able to open up this season yet, since some of my equipment are not yet back from the factory service.

This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my original image are used, there is nothing added but the volumetric information!

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.

Heart Nebula, IC 1805, as an experimental 3D-model
NOTE. A largish image, about 7.5MB, let it load for few seconds.



My original image of the Nebula is used for the animation
Click for the large image

Image in natural color is taken with the SW 80ED telescope, QHY8 astronomical camera and the Baader UHC-s filter. Exposure time ~5h.

More 3D-experiments can be seen here: 
http://www.astroanarchy.blogspot.fi/search/label/animations

3D-experiments in different stereo formats can be seen here:
http://astroanarchy.zenfolio.com/f359296072




Friday, September 13, 2013

An experimental 3D-study of North America and the Pelican Nebulae


This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my original image are used, there is nothing added but the volumetric information!

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.

North America and the Pelican Nebulae as an experimental 3D-model
NOTE. A largish image, about 7MB, let it load for few seconds.



My original image of the Nebula is used for the animation
Click for the large image

Image is in mapped colors

Original blog post about NGC 1499 with technical details
http://www.astroanarchy.blogspot.fi/2011/11/ngc-7000-north-america-pelican-nebulae.html

More 3D-experiments can be seen here: 
http://www.astroanarchy.blogspot.fi/search/label/animations






Tuesday, August 13, 2013

An experimental 3D-study of NGC 1499, the California Nebula



This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my original image are used, there is nothing added but the volumetric information!

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.


California Nebula as an experimental 3D-model
In constellation Perseus


This is a looped video, click to start and stop. Original movie is in HD1080p resolution.


My original image of the California Nebula is used for the animation
Click for the large image

Original blog post about NGC 1499 with technical details
http://astroanarchy.blogspot.fi/2012/02/california-nebula-ngc-1499-with-some.html

More 3D-experiments can be seen here: 
http://www.astroanarchy.blogspot.fi/search/label/animations


Tuesday, February 26, 2013

The Veil Nebula, an experimental 3D-study




This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my image are used, there is nothing added but the volumetric information!
(In this image, some of the stars are enhanced  for a visual reasons)

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.


Veil Nebula supernova remnant as a 3D-model
In constellation Cygnus, animation in natural colors


This is a looped video, click to start and stop. Original movie is in HD1080p resolution.


An other version of  the animated Veil
Animation in mapped colors


This is a looped video, click to start and stop. Original movie is in HD1080p resolution.


My original image of the Veil Nebula is used for the animations
Click for the large image

As can be seen here, the compression in YouTube has lost some details from above videos, they are all in original, less compressed, video.

Blog post about this image with technical details:
http://astroanarchy.blogspot.fi/2012/03/veil-nebula-reprocessed-with-some-new.html


An animated GIF

Click for a large image

Blog post about the animated GIF can be seen here:
http://astroanarchy.blogspot.fi/2012/10/an-experiental-3d-animation-from-my.html

HOW IT'S DONE

For as long as I have captured images of celestial objects, I have always seen
them three-dimensionally in my head. Over time I realized that we actually have
enough scientific information to build a coarse skeleton model of the nebula itself.
The scientific information makes my visions much more accurate, and the 3-D technique I have developed enables me to share those beautiful visions with others.
How accurate my 3-D-visions are depends on how much accurate information I have and how well I implement it. Also, many different estimates are
needed for the 3-D model. The final 3-D-image is always an appraised simulation
of reality based on known scientific facts, deduction, and some artistic creativity
on top of everything else
After I have collected all the necessary scientific information about my target,
I start my 3-D conversion using the stars in the image. Usually there is a recognizable star cluster which is responsible for ionizing the nebula. We don’t need to
know its absolute location since we know its relative location. Stars ionizing the
nebula have to be very close to the nebula structure itself. I usually divide up the
rest of the stars by their apparent brightness, which can then be used as an indicator of their distances, brighter being closer. If true star distances are available
I use them, but most of the time my rule of thumb is sufficient.
By using a scientific estimate of the distance of the Milky Way object, I can
then locate the correct number of stars in front of it and behind it.
Emission nebulae are not lit up directly by starlight; they are usually way too
large for that. Rather, stellar radiation ionizes elements within the gas cloud. So it
is the nebula itself that is glowing, at the characteristic wavelengths of each ionized element. (The principle is very much the same as in fluorescent tubes.) I use
this information for my 3-D model. The thickness of the nebula can be estimated
from its brightness, since the whole volume of gas is glowing, brighter means
thicker. By this means, forms of the nebula can be turned to a real 3-D shape.
Nebulae are also more or less transparent, so we can see both sides of it at the
same time, and this makes model-making a little easier since not much is hidden.
The local stellar wind, from the star cluster inside the nebula, shapes the
nebula by blowing away the gas around the star cluster. The stellar wind usually
forms a kind of cavity in the nebulosity. The same stellar wind also initiates the
further collapse of the gas cloud and the birth of the second generation of stars
in the nebula. The collapsing gas can resist the stellar wind and produces pillarlike formations which must point to a cluster.
Ionized oxygen (O-III) glows with a bluish light, and since oxygen needs a lot
of energy to ionize it, this can only be achieved relatively close to the star cluster
in the nebula. I use this information to position the O-III area (the bluish glow) at
the correct distance relative to the heart of the nebula.
Many other small indicators can be found by carefully studying the image
itself. For example, if there is a dark nebula in the image, it must be located in
front of the emission nebula, otherwise we can’t see it.
Using the known data in this way I build a kind of skeleton model of the
nebula. Then the artistic part is mixed with the scientific and logical elements,
and after that the rest is very much like creating a sculpture on a cosmic scale


Saturday, February 23, 2013

3D-study of the Bubble Nebula



This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my image are used, there is nothing added but the volumetric information!
(In this image, some of the stars are enhanced  for a visual reasons)

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.

The Bubble Nebula as a 3D-model


This is a looped video, click to start and stop. Original movie is in HD1080p resolution.



A different Bubble Nebula animation in visual colors


This is a looped video, click to start and stop. Original movie is in HD1080p resolution.


Original 2D-image used for the animation


The animated image is in mapped color palette, this one is in natural colors.
A blog post with technical details can be seen here:
http://astroanarchy.blogspot.fi/2011/03/bubble-nebula-reprocessed.html


Info about the technique used

Due to huge distances, real parallax can't be imaged in most of the astronomical objects.
I have developed an experimental technique to convert my astropics to a artificial volumetric models.

My 3-D experiments are a mixture of science and an artistic impression. I collect distance and other information before I do my 3-D conversion. Usually there are known stars, coursing the ionization, so I can place them at right relative distance. If I know a distance to the nebula, I can fine tune distances of the stars so, that right amount of stars are front and behind of the object.

I use a “rule of thumb” method for stars: brighter is closer, but if a real distance is known, I'm using that. Many 3-D shapes can be figured out just by looking carefully the structures in nebula, such as dark nebulae must be at front of the emission nebulae in order to show up etc...

The general structure of many star forming regions is very same, there is a group of young stars, as an open cluster inside of the nebula. The stellar wind from the stars is then blowing the gas away around the cluster and forming a kind of cavitation – or a hole — around it. The pillar-like formations in the nebula must point to a source of stellar wind, for the same reason.

How accurate the final model is, depends how much I have known and guessed right. The motivation to make those 3-D-studies is just to show, that objects in the images are not like paintings on the canvas but really three dimensional objects floating in the three dimensional space. This generally adds a new dimension to my hobby as an astronomical imager. 

A screen shot of the 3D-model

This 3D-mesh was used as a body for the animated image, there are no textures yet applied in the model.



Monday, February 18, 2013

3D-study of NGC 6543, the Cat's eye Nebula




This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my image are used, there is nothing added but the volumetric information!
(In this image, some of the stars are enhanced  for a visual reasons)

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.

Cat's Eye Nebula, NGC6543, as a 3D-model


This is a looped video, click to start and stop. Original movie is in HD1080p resolution.


Original 2D-image used for the animation

A blog post with technical details can be seen here:
http://astroanarchy.blogspot.fi/2011/01/cats-eye-nebula-reprocessed.html


Info about the technique used

Due to huge distances, real parallax can't be imaged in most of the astronomical objects.
I have developed an experimental technique to convert my astropics to a artificial volumetric models.

My 3-D experiments are a mixture of science and an artistic impression. I collect distance and other information before I do my 3-D conversion. Usually there are known stars, coursing the ionization, so I can place them at right relative distance. If I know a distance to the nebula, I can fine tune distances of the stars so, that right amount of stars are front and behind of the object.

I use a “rule of thumb” method for stars: brighter is closer, but if a real distance is known, I'm using that. Many 3-D shapes can be figured out just by looking carefully the structures in nebula, such as dark nebulae must be at front of the emission nebulae in order to show up etc...

The general structure of many star forming regions is very same, there is a group of young stars, as an open cluster inside of the nebula. The stellar wind from the stars is then blowing the gas away around the cluster and forming a kind of cavitation – or a hole — around it. The pillar-like formations in the nebula must point to a source of stellar wind, for the same reason.

How accurate the final model is, depends how much I have known and guessed right. The motivation to make those 3-D-studies is just to show, that objects in the images are not like paintings on the canvas but really three dimensional objects floating in the three dimensional space. This generally adds a new dimension to my hobby as an astronomical imager. (Pun intended)







Wednesday, February 6, 2013

3D-study of Messier 27, the Dumbbell nebula



This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my image are used, there is nothing added but the volumetric information!
(In this image, two of the stars are enhanced  for a visual reasons)

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.


Dumbbell Nebula, M27, 3D-model


This is a looped video, click to start and stop. Original movie is in HD1080p resolution.

Large movie in Vimeo service
(HD720p)
https://vimeo.com/59052389
NOTE. Right click the video to turn HD and Loop on!



Original 2D-image of the Messier 27


More images and technical details in this blog post:
Buy a photographic print from HERE


Info about the technique used


Due to huge distances, real parallax can't be imaged in most of the astronomical objects.
I have developed an experimental technique to convert my astropics to a artificial volumetric models.

My 3-D experiments are a mixture of science and an artistic impression. I collect distance and other information before I do my 3-D conversion. Usually there are known stars, coursing the ionization, so I can place them at right relative distance. If I know a distance to the nebula, I can fine tune distances of the stars so, that right amount of stars are front and behind of the object.

I use a “rule of thumb” method for stars: brighter is closer, but if a real distance is known, I'm using that. Many 3-D shapes can be figured out just by looking carefully the structures in nebula, such as dark nebulae must be at front of the emission nebulae in order to show up etc...

The general structure of many star forming regions is very same, there is a group of  young stars, as an open cluster inside of the nebula. The stellar wind from the stars is then blowing the gas away around the cluster and forming a kind of cavitation – or a hole — around it. The pillar-like formations in the nebula must point to a source of stellar wind, for the same reason.

How accurate the final model is, depends how much I have known and guessed right. The motivation to make those 3-D-studies is just to show, that objects in the images are not like paintings on the canvas but really three dimensional objects floating in the three dimensional space. This generally adds a new dimension to my hobby as an astronomical imager. (Pun intended)







Monday, February 4, 2013

3D-study of the Rosette Nebula


This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my image are used, there is nothing added but the volumetric information!

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.


Rosette Nebula 3D-model I




Original 2D-image of the Rosetta Nebula
More images and technical details can be seen in this blog post:
http://astroanarchy.blogspot.fi/2012/12/caldwell-49-rosette-nebula-reprocessed.html



Rosette Nebula 3D-model II



Info about the technique used


Due to huge distances, real parallax can't be imaged in most of the astronomical objects.
I have developed an experimental technique to convert my astropics to a artificial volumetric models.

My 3-D experiments are a mixture of science and an artistic impression. I collect distance and other information before I do my 3-D conversion. Usually there are known stars, coursing the ionization, so I can place them at right relative distance. If I know a distance to the nebula, I can fine tune distances of the stars so, that right amount of stars are front and behind of the object.

I use a “rule of thumb” method for stars: brighter is closer, but if a real distance is known, I'm using that. Many 3-D shapes can be figured out just by looking carefully the structures in nebula, such as dark nebulae must be at front of the emission nebulae in order to show up etc...

The general structure of many star forming regions is very same, there is a group of  young stars, as an open cluster inside of the nebula. The stellar wind from the stars is then blowing the gas away around the cluster and forming a kind of cavitation – or a hole — around it. The pillar-like formations in the nebula must point to a source of stellar wind, for the same reason.

How accurate the final model is, depends how much I have known and guessed right. The motivation to make those 3-D-studies is just to show, that objects in the images are not like paintings on the canvas but really three dimensional objects floating in the three dimensional space. This generally adds a new dimension to my hobby as an astronomical imager. (Pun intended)






A 3D-study of the Simeis 147 supernova remnant



This is an experimental test with a 3D-conversion of my astronomical images. Only real elements from my image are used, there is nothing added but the volumetric information!

NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.


Simeis 147 3D-model as a"fast fly trough"




Original 2D-image of Simeis 147

More images and technical details can be seen in this blog post:
http://astroanarchy.blogspot.fi/2012/02/siemis-147-new-data-added.html



Simeis 147 3D-model as a looped rotation



Info about the technique used


Due to huge distances, real parallax can't be imaged in most of the astronomical objects.
I have developed an experimental technique to convert my astropics to a artificial volumetric models.

My 3-D experiments are a mixture of science and an artistic impression. I collect distance and other information before I do my 3-D conversion. Usually there are known stars, coursing the ionization, so I can place them at right relative distance. If I know a distance to the nebula, I can fine tune distances of the stars so, that right amount of stars are front and behind of the object.

I use a “rule of thumb” method for stars: brighter is closer, but if a real distance is known, I'm using that. Many 3-D shapes can be figured out just by looking carefully the structures in nebula, such as dark nebulae must be at front of the emission nebulae in order to show up etc...

The general structure of many star forming regions is very same, there is a group of  young stars, as an open cluster inside of the nebula. The stellar wind from the stars is then blowing the gas away around the cluster and forming a kind of cavitation – or a hole — around it. The pillar-like formations in the nebula must point to a source of stellar wind, for the same reason.

How accurate the final model is, depends how much I have known and guessed right. The motivation to make those 3-D-studies is just to show, that objects in the images are not like paintings on the canvas but really three dimensional objects floating in the three dimensional space. This generally adds a new dimension to my hobby as an astronomical imager. (Pun intended)






Wednesday, January 30, 2013

A 3D-study of the Pac-Man Nebula, NGC 281



This is an experimental test with a 3D-conversion of my astronomical images. I have published some animated GIF files, this time I have done a short movie out of the model. Even though this is just a looped tip tilt movie, I'm able to do any movements with this kind of model. 

Only real elements from my image are used, there is nothing added but the volumetric information!
NOTE. This is a personal vision about shapes and volumes, based on some scientific data and an artistic impression.

A 3D study of NGC 281


Movie is in natural colors

In YouTube you can see this image at a full screen and resolution:
(Click the gear symbol to select 720p )


Info about the technique used

My 3-D experiments are a mixture of science and an artistic impression. I collect distance and other information before I do my 3-D conversion. Usually there are known stars, coursing the ionization, so I can place them at right relative distance. If I know a distance to the nebula, I can fine tune distances of the stars so, that right amount of stars are front and behind of the object.

I use a “rule of thumb” method for stars: brighter is closer, but if a real distance is known, I'm using that. Many 3-D shapes can be figured out just by looking carefully the structures in nebula, such as dark nebulae must be at front of the emission nebulae in order to show up etc...

The general structure of many star forming regions is very same, there is a group of  young stars, as an open cluster inside of the nebula. The stellar wind from the stars is then blowing the gas away around the cluster and forming a kind of cavitation – or a hole — around it. The pillar-like formations in the nebula must point to a source of stellar wind, for the same reason.

How accurate the final model is, depends how much I have known and guessed right. The motivation to make those 3-D-studies is just to show, that objects in the images are not like paintings on the canvas but really three dimensional objects floating in the three dimensional space. This generally adds a new dimension to my hobby as an astronomical imager. (Pun intended)


Original 2D-image
Only elements form this image are used for the animation above



A blog post about this new image of mine can be seen here:



Monday, January 28, 2013

A 3D-study of The Soul nebula detail



This is my new test with a 3d-conversion of my astronomical images. I have published some animated GIF files, this time I have done a short movie out of the model. Even though this is just a looped tip tilt movie, I'm abel to do any movements with this new kind of model. 

Only real elements from my image are used, there is nothing added but the volumetric information! 

A 3D study of IC 1848


Image is in mapped colors.
Pay attention to a transparent 3d-shapes, they usually are very difficult to animate.  

In YouTube you can see this image at a full screen and resolution:
(Click the gear symbol to select 720p )

Info about the technique used

My 3-D experiments are a mixture of science and an artistic impression. I collect distance and other information before I do my 3-D conversion. Usually there are known stars, coursing the ionization, so I can place them at right relative distance. If I know a distance to the nebula, I can fine tune distances of the stars so, that right amount of stars are front and behind of the object.

I use a “rule of thumb” method for stars: brighter is closer, but if a real distance is known, I'm using that. Many 3-D shapes can be figured out just by looking carefully the structures in nebula, such as dark nebulae must be at front of the emission nebulae in order to show up etc...

The general structure of many star forming regions is very same, there is a group of  young stars, as an open cluster inside of the nebula. The stellar wind from the stars is then blowing the gas away around the cluster and forming a kind of cavitation – or a hole — around it. The pillar-like formations in the nebula must point to a source of stellar wind, for the same reason.

How accurate the final model is, depends how much I have known and guessed right. The motivation to make those 3-D-studies is just to show, that objects in the images are not like paintings on the canvas but really three dimensional objects floating in the three dimensional space. This generally adds a new dimension to my hobby as an astronomical imager. (Pun intended)

Original 2D-image
Only elements form this image are used for the animation above


A blog post about this new image of mine can be seen here:




Wednesday, January 2, 2013

Melotte 15 as an experimental 3D-study



I have done several 3D-studies out of my astronomical images. Models are based on some known scientific facts and an artistic impression. This is an approximation to the real structure of the nebula, an educated guess, it gives a feel to the object and an idea, what it must really be like.

There are several 3D-modes to see from the same material. Animated 3D, free view stereo pairs and an anaglyph Red/Cyan 3D.



An animated 3D-study of Melotte 15
Please, let the animation load to see a smooth movement

Note. A largish file, 6.7MB
There are nothing else used than a real image elements from the original 2D-shot!



An original image used for the 3D-model

The blog post about the Melotte 15, with a technical details, can be seen here:
http://astroanarchy.blogspot.fi/2012/12/melotte-15-in-ic-1805-project-finalized.html


An other version of the animated 3D
An experiment with a zoom effect

Note. A largish file, 6.7MB


Free view stereo pairs
Viewing instructions

For a Parallel Vision method

Click for a large image


For a Cross Vision method

Click for a large image



An anaglyph Red/Cyan 3D
Pair of Red/Cyan eyeglasses are needed to see this 3d-image!
(Red and Blue filters will do the trick, red goes to left eye.)

Click for a large image



Ps.

All my 3D-studies, stereo pairs and an anaglyph 3D, can be found here:

Animated versions are here: