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Showing posts with label animations. Show all posts
Showing posts with label animations. Show all posts
Sunday, November 25, 2012
An experimental 3D-animation of the IC 410
Since the Weather doesn't support new images, I'm publishing some experimental work here.
I have tested a new method to publish my 3D-images as a form of Lenticular prints.
For this technique to work, I need series of images from different angles, in this case 24 images are needed.
Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.
The results can be stunning visually, image plane disappears and object floats in and outside of the frame.
Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures, pillar like formations must point to the source of ionization, the radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars, dark nebulae must be at front of the emission ones to show, etc... rest of the missing information is then replaced with an artistic vision.
The whole process is pretty much like sculpting!
The IC 410 in Auriga as an animation
Only real elements from the original 2D-image are used for the animation
NOTE! Let the animation load, ~5MB
This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
2D-image of IC 410
A study about the apparen scale in the sky
Second animatio, Flying in and out
NOTE! Let the animation load, ~5MB
This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
Labels:
animations
Saturday, November 3, 2012
An experimental 3D-animation of the Pelican Nebula
Since the Weather doesn't support new images, I'm publishing some experimental work here.
I have tested a new method to publish my 3D-images as a form of Lenticular prints.
For this technique to work, I need series of images from different angles, in this case 24 images are needed.
Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.
The results can be stunning visually, image plane disappears and object floats in and outside of the frame.
Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures, pillar like formations must point to the source of ionization, the radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars, dark nebulae must be at front of the emission ones to show, etc... rest of the missing information is then replaced with an artistic vision.
The whole process is pretty much like sculpting!
I have tested a new method to publish my 3D-images as a form of Lenticular prints.
For this technique to work, I need series of images from different angles, in this case 24 images are needed.
Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.
The results can be stunning visually, image plane disappears and object floats in and outside of the frame.
Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures, pillar like formations must point to the source of ionization, the radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars, dark nebulae must be at front of the emission ones to show, etc... rest of the missing information is then replaced with an artistic vision.
The whole process is pretty much like sculpting!
The Pelican Nebula in Cygnus as an animation
Only real elements from the original 2D-image are used for the animation
NOTE! Let the animation load, ~7MB
This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
An original 2D-image, used for the animation
Image above is a small part of the very large mosaic image of the Cygnus constellation
Original blog post about this mosaic, with technical details and large images:
PS.
Here are other 3D-formats out of the same material
Stereopairs
For Parallel vision method
For Cross vision method
An anaglyph Red/Cyan 3D
You'll need Red/Cyan eyeglasses to see this image as 3D.
Red lens goes to Left eye.
Labels:
animations
Thursday, November 1, 2012
An experimental 3D-animation of the Lagoon Nebula, M8
I have tested a new method to publish my 3D-images as a form of Lenticular prints.
For this technique to work, I need series of images from different angles, in this case 24 images are needed.
Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.
The results can be stunning visually, image plane disappears and object floats in and outside of the frame.
Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures, pillar like formations must point to the source of ionization, the radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars, dark nebulae must be at front of the emission ones to show, etc... rest of the missing information is then replaced with an artistic vision.
The whole process is pretty much like sculpting!
Lagoon Nebula, Messier 8, as an animation
Please, let the animation load, ~5,5 MB
NOTE. Only real data from the original 2D-image is used for the 3D-animation!
Generally images about space objects shows them flat as a paintings in a canvas but in reality, they are volumes floating in three dimensional space. The purpose of my work is to show how I personally see those distant objects in my mind and they are fun to do!
The accuracy of the model depends how well I have known, figured out and guessed. Right or wrong, if my 3D experiments are giving something to think, they are working well.
Original 2D-image used for the animation
Technical details and information of M8 can be seen in this blog post:
http://astroanarchy.blogspot.fi/2010/06/m8-lagoon-nebula.html
My previous GIF-animations can be seen here:
IC 1396, http://www.astroanarchy.blogspot.fi/2012/10/an-experimental-3d-animation-from-my.html
NGC 6752, http://www.astroanarchy.blogspot.fi/2012/10/an-experiental-3d-animation-from-my_15.html
Veil Nebula, http://www.astroanarchy.blogspot.fi/2012/10/an-experiental-3d-animation-from-my.html
Labels:
animations
Monday, October 15, 2012
An experiental 3D-animation from my image of NGC 6752
I have tested a new method to publish my 3D-images as a form of Lenticular prints.
For this technique to work, I need series of images from different angles, in this case 24 images are needed.
Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.
The results can be stunning visually, image plane disappears and object floats in and outside of the frame.
Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to a various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures. Pillar like formations must point to the source of ionization. The radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars. Dark nebulae must be at front of the emission ones to show, etc... Rest of the missing information is then replaced with an artistic vision.
The whole process is pretty much like sculpting!
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
A globular cluster, NGC 6752, as an animated 3D-study
Please, let the image load, the size is ~6.5MB
24-frames, images are meant for a lenticular 3D-print. Hence only limited horizontal animation. If needed, I'm able to do whole "fly around" animation out of the same 3D-model, used for the image above.
NOTE. Only image elements from the original 2D-image are used for this 3D-model.
Original 2D image of the object
Image of the NGC 6752 from the year 2010
Original blog post, with technical info, can be seen here:
What are globular clusters?
First of all, they are very beautiful, visually and imaged! A globular cluster is a spherical collection of stars that orbits a galactic core as a satellite. Globular clusters are very tightly bound by gravity, which gives them their spherical shapes and relatively high stellar densities toward their centers. The name of this category of star cluster is derived from the Latin globulus—a small sphere. A globular cluster is sometimes known more simply as a globular.
Globular clusters, which are found in the halo of a galaxy, contain considerably more stars and are much older than the less dense galactic, or open clusters, which are found in the disk. Globular clusters are fairly common; there are about 150 to 158 currently known globular clusters in the Milky Way.
Globular clusters, which are found in the halo of a galaxy, contain considerably more stars and are much older than the less dense galactic, or open clusters, which are found in the disk. Globular clusters are fairly common; there are about 150 to 158 currently known globular clusters in the Milky Way.
A screenshot from the 3D-modeling software
A screen shot from the TrueSpace modeling software. This kind of model gives much more freedoms to animate, than is used in this example. A series of 24 images, with about one degree increments, are needed for the lenticular 3D print.
A collection of my experimental 3D-studies, of astronomical objects, can be found from my portfolio:
3D-material is under a folder "Volumetric 3D images"
Labels:
animations
Tuesday, October 9, 2012
An experiental 3D-animation from my image of Veil Nebula SNR
I have tested a new method to publish my 3D-images as a form of Lenticular prints.
For this technique to work, I need series of images from different angles, in this case 24 images are needed.
Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.
The results can be stunning visually, image plane disappears and object floats in and outside of the frame.
Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures, pillar like formations must point to the source of ionization, the radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars, dark nebulae must be at front of the emission ones to show, etc... rest of the missing information is then replaced with an artistic vision.
The whole process is pretty much like sculpting!
Veil Nebula, supernova remnant, as an animation
Click for a large image
Click for a large image
Please, wait for few moments for animation to load, the size is ~7MB
NOTE. Only real data from the original 2D-image is used for the 3D-animation!
NOTE. Only real data from the original 2D-image is used for the 3D-animation!
This animation shows the estimated shape of the Veil Nebula. It has to be more or less spherical due to nature of the supernova explosion.
Generally images about space objects shows them flat as a paintings in a canvas but in reality, they are volumes floating in three dimensional space. The purpose of my work is to show how I personally see those distant objects in my mind and they are fun to do!
The accuracy of the model depends how well I have known, figured out and guessed. Right or wrong, if my 3D experiments are giving something to think, they are working well.
The accuracy of the model depends how well I have known, figured out and guessed. Right or wrong, if my 3D experiments are giving something to think, they are working well.
The original 2D-image of the Veil Nebula
I shot this image at Autumn season 2011. The blog post with information and technical details can be seen here: http://astroanarchy.blogspot.fi/2012/03/veil-nebula-reprocessed-with-some-new.html
Buy a photographic print from HERE
The apparent scale of the Veil Nebula
Many nebulae are very large in the sky. This image series shows the apparent size of the Veil Nebula compared to size of the Moon. (The full Moon has an angular size of ~30 arc minutes, that's equal to ~0,5 degrees.)
Click for a large image
Note. The apparent size of the Moon is marked as a white circle for a scale.
An experimental fly a round movie of Veil Nebula
Few years back I made a movie out of the Veil Nebula.
HD-format (720x1280) To see this in Youtube: KLICK HERE
Please, klick the "gear symbol" in Youtube to select high resolution. Double click the movie window to see it in full screen.
An experimental fly a round movie of Veil Nebula
Few years back I made a movie out of the Veil Nebula.
Please, klick the "gear symbol" in Youtube to select high resolution. Double click the movie window to see it in full screen.
-
Original video can be downloaded from HERE
Labels:
animations
Wednesday, October 3, 2012
An experimental 3D-animation from my image of IC 1396
I have tested a new method to publish my 3D-images as a form of Lenticular prints.
For this technique to work, I need series of images from different angles, in this case 24 images are needed.
Lenticular printing is actually an old technique but in past few years it has become much more sophisticated.
The results can be stunning visually, image plane disappears and object floats in and outside of the frame.
Since astronomical objects are too far away, no real parallax can be imaged. Doe to that, I have developed a method to turn my images to various 3D-formats. My work flow is based on scientific data from the object, distance and the source of ionization are usually known. The different types of the nebulae has typical structures, pillar like formations must point to the source of ionization, the radiation pressure forms kind of hollow area, inside of the nebula, around newly born stars, dark nebulae must be at front of the emission ones to show, etc... rest of the missing information is then replaced with an artistic vision.
The whole process is pretty much like sculpting!
An image set of IC 1396, used for a lenticular print, as an animation.
(More of my experimental 3D-images under a folder "Volumetric 3D images" in my Portfolio http://astroanarchy.zenfolio.com/ )
(More of my experimental 3D-images under a folder "Volumetric 3D images" in my Portfolio http://astroanarchy.zenfolio.com/ )
Please, wait for few moments for animation to load, the size is ~7MB
The animation shows, IC 1396, a largish ionization zone in Cepheus.
AN UPDATE
AN UPDATE
08.01.2013
The astronomer Phil Plait collected an annual list of the best astronomical images for the year 2012.
This experimental image of IC 1396 was selected as one of them.
The Best Astronomy Images of 2012
by an astronomer Phil Plait
THE LIST
My image is a sixth from the top.
The astronomer Phil Plait collected an annual list of the best astronomical images for the year 2012.
This experimental image of IC 1396 was selected as one of them.
The Best Astronomy Images of 2012
by an astronomer Phil Plait
THE LIST
My image is a sixth from the top.
http://astroanarchy.blogspot.fi/2011/10/ic-1396-home-of-elephants-trunk-nebula.html
Buy a photographic print from HERE
Here is an image series showing the apparent scale of the IC 1396 in the sky:
http://astroanarchy.blogspot.fi/2011/07/ic-1396-scale-in-sky-zoom-in-series-in.html
All of my images can be seen in my portfolio:
http://astroanarchy.zenfolio.com/
(More of my experimental 3D-images under a folder "Volumetric 3D images")
I turned the original 2D-image to 3D by using a surface modeling software (TrueSpace).
Image is first divided to layers by its content, each layer is then projected to a 3D-surface.
To have good and realistic forms, I did use an other software, Bmp2CNC, it converts the shades in the image to a 3D-form. I have semi automated the whole process, it'll takes about 20 min. to make a 3D model like in this example is used.
A screen shot from the TrueSpace modeling software.
This kind of model gives much more freedoms to animate, than is used in this example.
A series of 24 images, with about one degree increments, are needed for the lenticular 3D print.
Labels:
animations
Tuesday, October 2, 2012
An experimental animation of IC 1340
In this experimental animation the nebula, IC 1340, can be seen with and without stars.
Sometimes it's easier to see complex shapes of nebula without stars, specially if it locates in a very dense star field. Human brains has an ability to create some quasi-logical shapes out of the random cloud of dots, like stars, and it can interferes the underlying shapes to be seen clearly.
A bi-color image from emission of ionized Hydrogen and Oxygen.
Original image and imaging data can be seen in this blog post:
http://www.astroanarchy.blogspot.fi/2012/09/ic-1340-project-as-bi-color-from.html
Labels:
animations,
research and development
Monday, January 10, 2011
IC 443 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Sorry about artifacts in brighter stars...
Other 3D-formats:
Original 2D:
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
Labels:
animations
Friday, January 7, 2011
IC 1805 & IC 1848 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Labels:
animations
Thursday, January 6, 2011
Merlotte 15 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Note. All stars are removed due the artifacts, the actual nebula can be seen getter now.
Other 3D-formats:
Labels:
animations
Monday, December 27, 2010
Sh2-171 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Other 3D-formats:
Original 2D-image with the technical details:
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
Labels:
animations
Sunday, December 26, 2010
IC405 & 410 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Other 3D-formats:
Original 2D-image with the technical details:
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
Labels:
animations
Tuesday, December 21, 2010
NGC 1499 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Other 3D-formats:
Original 2D-image with the technical details:
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
Labels:
animations
Sunday, December 19, 2010
Sh2-234 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
NOTE. All the stars have been removed due the amount of artifacts. The actual nebula can be seen better now.
Other 3D-formats:
Original 2D-image with the technical details:
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
Labels:
animations
Tuesday, December 14, 2010
NGC 1499 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Other 3D-formats:
Original 2D-image with the technical details:
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression
Labels:
animations
Sunday, December 12, 2010
IC 405 closeup as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Other 3D-formats:
Original 2D-image with the technical details:
NOTE! This 3D-study is a personal vision about forms and shapes, based on some known facts and an artistic impression. Viewing instructions at Right hand side menu.
Labels:
animations
Wednesday, December 8, 2010
Sh2-188 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Please, let the images load for few seconds to see them animated!
Other 3D-formats:
Original 2D-image with the technical details:
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
Labels:
animations
Thursday, November 4, 2010
IC 63 as an animated 3D
Animations are made by creating artificial parallax to an image. Then two images are animated together by using conversion web service, Start3D. There can be some artifacts in images, due the experimental nature of this work! The volumetric models are based on some known facts and an artistic impression.
Please, let the images load for few seconds to see them animated!
Other 3D-formats:
Original 2D-image with the technical details:
NOTE! This is a personal vision about forms and shapes, based on some known facts and an artistic impression.
Labels:
animations
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